The relationship between digital game addiction and social anxiety levels of gamers: The example of PUBG
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Abstract (EN)
The aim of the study is to examine the social health problems with digital game and to examine the help related to PUBG. While you are in social platforms with digital game, you are in socializing by observing PUBG, with the help of the audience with digital game, you are guided by people who are in social media with digital game. This research was carried out with the Digital Game Addiction Scale (DOBÖ 7) and the Liebowitz Social Anxiety Scale on a sample of students attending public high schools in Mersin. It is also designed for Dem, who has knowledge in data sources. The sample of the research is 494 high school students. Participants are shown as volunteers. SPSS 22.0 package program was used to analyze the information of the research information. To benefit from Pearson with the purpose that scales are utilizing transmitting. Acceptance of normality, ANOVA test, Chi-Square test, and Pearson monitoring were used to train the sub-dimensions of those who were raised and those who were raised. Of the 494 students who answered the questionnaire with the Demographic Information Form, 238 (48.2%) were female and 256 (51.8%) were male. The average age of the participants was 16.22. The mean scores of the participants' anxiety subscale (71.25±15.99), avoidance subscale (71.52±15.87) and Liebowitz Social Anxiety Scale total scores (142.77±31.47) were found. The mean score of the participants' Digital Game Addiction Scale total scores was found (25.31±7.23). According to the findings of the study; A positive and significant relationship was found between digital game addiction and social anxiety level. The digital game addictions of the participants playing PUBG were found to be higher than the digital game addictions of the participants playing another game. Similarly, the social anxiety levels of the participants playing PUBG were higher than the social anxiety levels of the participants playing another game. Information about the research results is examined in more detail in the conclusion and discussion sections.
Author
İrem Şekerci
How to Cite
İrem Şekerci (Master Thesis). The relationship between digital game addiction and social anxiety levels of gamers: The example of PUBG, 2022, Çağ University.
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