Mimarlığı illüzyon olarak sahnelemek:aynadan dijital heterotopyalara
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Abstract (EN)
When Michel Foucault first introduced the notion of heterotopia in 1969, he addressed to real places that separate users from usual time and create imaginary orders in which many fragmentary possible worlds come together in an "impossible place" without being interrupted with the passage and destruction of time. With the development in recent years in augmented reality and new ways of representing and experiencing space, the possibility to transmit architecture into something more have been found. From post-truth to augmented reality there is a wide spectrum of illusion in architecture where the representation of an idea is more important than the idea itself. Thus, formulating and representing architectural space in different formats becomes crucial. This research aims to understand what these ever-changing, multi-layered spaces that are filled with dynamic visual and audial qualities in the era of high-tech information, offer to its dwellers. As the notion of heterotopia is reanalyzed as "digital heterotopia", this research questions what the future holds for the practice and theory of architecture. Keywords: Heterotopia, Illusion, Information Age, Augmented Space, Augmented Reality
Author
Elif Gülce Özmen
Institution
How to Cite
Elif Gülce Özmen (Master Thesis). Mimarlığı illüzyon olarak sahnelemek:aynadan dijital heterotopyalara, 2020, Middle East Technical University.
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