Mimarlıkta yaratıcı evrim: Teknolojik nesne [objectıle]-öznel arayüz [subjectıle] ve akıllı mekanların yeni ilişkileri üzerine eleştirel bir araştırma
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Abstract (EN)
This thesis investigates how architecture has responded to evolutionary changes under the ongoing influences of advanced technologies and industrial revolutions. It considers the evolutionary aspects of human-computer interactions and the built environment in describing the creative evolution in architecture. In the period approaching Industry 5.0, the research relocates the subject of architecture in the context of human-technology relations: novel scientific paradigms and coexisting technological developments offer creative and non-standard production opportunities with new design and production tools for the architect-subject in architectural practice, the majority of which evolved within Industry 4.0. It is claimed that this transformation also implies new thresholds in architectural practice and new organizational dynamics via intelligent spaces and learning environments of scientific and academic institutions, as in smart campuses. Hence, the research aims to study intelligent spaces in the context of evolutionary built environment, design, and recent developments in production, following state-of-the-art technologies, to grasp new relations between Objectile and Subjectile. In this regard, to define the theoretical boundaries with key concepts for new subjecttechnology-environment relations, the research applies both content andvi spatiotemporal analysis to the related research and selected cases. Evaluating Henri Bergson's seminal ideas on creation, creativity, and evolution, the research initially defines the research problem on new Subjectile-Objectile relations. Architectural practices that are dominated by transformed production conditions also include different evolutionary processes depending on certain factors outside the field of architecture itself. The dominant transformation of architectural practice from the first quarter of the 20th century has ultimately reached the present period, with smart spaces, intelligent networks, automation in construction, and new human-computer interactions. In this research, an exploration of the complex modalities between architects, technology, and the built environment through challenging inquiries into the industry, technology, and science is conducted accordingly. In this scope, this research aims to define creative evolution in architecture by considering evolving architect-technology-environment relations. To achieve this aim, the research inspects how artificial (intelligence) neural networks, multi-agent systems, collective models, and crowdsourcing methods can be analyzed, classified, and applied through spatiotemporal examples, architectural practices, and theories. Finally, the thesis evaluates how these investigated methods, abstract models, and research are applied through intelligent spaces, learning environments in scientific/academic institutions and smart campuses in understanding new relations between Objectile, Subjectile, and the built environment.
Author
Serdar Erişen
Institution
How to Cite
Serdar Erişen (Doctorate thesis). Mimarlıkta yaratıcı evrim: Teknolojik nesne [objectıle]-öznel arayüz [subjectıle] ve akıllı mekanların yeni ilişkileri üzerine eleştirel bir araştırma, 2021, Middle East Technical University.
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