Some geometric structure2s movement to follow with computer programing
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Abstract (EN)
In this thesis?s first chapter, explained geometrical structure application with maple programming language. Second chapter, gived information about coordinate systems, wich is the basic logical structure of maple programming language.In third chapter, explained Bezier and Spline curves, and then explained translation process. Lastly, gived geomerical structure animation with translation process.And finaly explained Bezier, Spline, Rotational surrrfaces, and also explained ttthis surfaces? animation with animation graphics.Keywords: Coordinate, Curve, Surface, Animation
Author
Nihal Akgökçe
Institution
How to Cite
Nihal Akgökçe (Master Thesis). Some geometric structure2s movement to follow with computer programing, 2008, Sakarya University, Matematik Bölümü.
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