The role of machine learning in enhancing realism in unreal engine games
2025
0 views
0 downloads
Advisor: Dr. Öğr. Üyesi Abdullahı Abdu Ibrahım
Abstract (EN)
The way machine learning (ML) is applied in game production process, especially through development IDE such as the Unreal Engine 5, paves innovative methods for developing significant immersive and authentic digital experiences. This thesis inspects the relational intersection of machine learning and game development process with examination of spatial how machine learning methods lends to gameplay mechanics, player interactions, and simulates physics-based movements. Additionally this thesis also contains a case study about movement mechanics of wind turbines in a simulated environment, using Unreal Engine's blueprint scripting way of programming but also hardcode in C++ to make blueprints run into Unreal Engine's blueprint scripting. Used coded simulation using real time Machine Learning algorithm on C++ to calculate the turbine's body and blade movement and simulated it with real world factors such as wind source, distance and speed. This calculation impacts the amount of power that is produced by the wind turbine. This tells that applying these methods and technologies with all of ML algorithms, Unreal Engine 5's in engine physics simulations and time may enhance visual environments, fidelity and deep game environment mechanics. This work demonstrates that ML based simulations can be done in real time in a way that reflects player behaviors and environmental influences in the game thereby improving the gameplay experience. The game utilizes AI-driven simulations that respond to player behavior, as well as dynamic interactions with environmental changes, contributing to greater immersion. Finally, this research explores finds and includes the challenges for importing real time Machine Learning algorithms into games, uncovering the potential resource usage and performance optimizations, leads and provides insights into to potential future of advanced ML and AI powered game designs, mechanics and coding. This thesis and project provides an improvement in knowledge on using the ML and AI algorithms into the gaming part of life and innovative thinking of adapting these technologies for realism techniques to extend the limit of your in-game interactions and not Static experiences in virtual fronts.
Author
Dr. İbrahim Berk Adıgüzel
Institution

Altınbaş University
Bilgisayar Mühendisliği Bilim Dalı
How to Cite
İbrahim Berk Adıgüzel (Master Thesis). The role of machine learning in enhancing realism in unreal engine games, 2025, Altınbaş University.
Keywords
License
Tüm Hakları Saklıdır
This work is shared under the specified license terms.
More theses from Altınbaş University
- Samuel P. Huntington'ın Medeniyetler Çatışması' ve Immanuel Wallerstein'ın Dünya Sistemleri Analizi'nin karşılaştırılması(2024)
- Energy efficient protocols for stable clustering in heterogeneous wireless sensor networks(2019)
- Algının fenomenolojisi: Görsel mekânın algılama(2024)
- Evaluation of the factors affecting the choice of child oral care products and the attitudes of parents to these products(2023)
- Symmetry-based multi-objective AI/ML driven optimization framework for sustainable building performance(2026)
- Santrifüj pompalarda iki fazlı akış özelliklerinin sayısal incelenmesi(2024)