The research on 13- 14 age group adolescents' habits of playing computer games and socialising status: The case of Kütahya
2013
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Danışman: Doç. Dr. Hüseyin Koçak
Özet (EN)
Nowadays, computer games, have important roles in the lives of adolescents. Adolescents? communication with friends and family are changing day by day. The main purpose of this study is to research 13-14 age group adolescents? habits of playing computer games and their socialising status. For this purpose, the levels of socialization of adolescents who play computer games were examined. To collect data for the research, Kütahya province a questionnaire has been applied to the 365 seventh and eighth grade secondary school students selected as the sample. The data have been analyzed with statistics program and results have been obtained. According to the findings of this research, it has been seen that computer games affect adolescents? family, school and friendship relations, and thus their socialization positively or negatively. Key Words: Adolescence, Socialization, Computer Games,
Yazar
Ziya Köse
Bu Yayına Nasıl Atıf Yapılır
Ziya Köse (Master Thesis). The research on 13- 14 age group adolescents' habits of playing computer games and socialising status: The case of Kütahya, 2013, Afyon Kocatepe University.
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Lisans
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