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The effect of passion levels of esports players on team resistance

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2024
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Abstract (EN)

Our study aims to examine the effect of passion levels of esports players on team resilience. The sample of our study consists of 508 players interested in esports games living in different provinces of Turkey. The study used the Passion Scale in Sports, developed by Sigmundsson et al. (2020) and translated into Turkish by Özdayı et al. (2021), which consists of 8 items and is in the form of a 5-point Likert scale. Additionally, the Team Resilience Inventory, developed by Decroos et al. (2017) and translated into Turkish by Görgülü et al. (2018), which consists of 20 items and contains 2 sub-dimensions, and a demographic information form created by the researcher were utilized. The data obtained in physical and online environments were analyzed using the SPSS program. It was determined that the esports training, ages, and duration of interest in esports of the players positively and significantly affect the level of team resilience they possess. A statistically significant, moderate positive relationship was found between the passion players have in sports and their levels of team resilience. According to the results of the research, it was concluded that the passion levels of the players affect team resilience. Furthermore, an increase in the level of passion also increases the level of team resilience proportionally. Keywords: Esports, esports player, passion, team resistance

Author

Eda Özkan

How to Cite

Eda Özkan (Master Thesis). The effect of passion levels of esports players on team resistance, 2024, Balıkesir University.

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