Proficiency in ArtOpen Access

Application of graphic design with virtual reality

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2021
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Abstract (EN)

The study aimed to provide the combination of graphic design and technology by investigating the use of virtual reality applications at the basic education level in the field of graphic design. In the thesis prepared in line with the determined purpose, the application of a virtual classroom was developed and evaluated. In the application dimension of the thesis, the "Basic Design" course, which is used in the design of the virtual classroom application, was designed in a modular structure, storyboard designs were made to set the flow of the process, various components were designed to be used in the transfer of the theoretical subject, and the user interface design of the application was made. In order to reveal the usefulness, ergonomics and efficiency of the designed virtual classroom application, it was tested on 5 instructors between 04 - 22 January 2021. After the experimentation, the opinions of the instructors about the application were collected using a semi-structured interview form. As a result, it was determined that teaching can be done with virtual reality technology in graphic design education. Based on the results of the research, it is recommended to add other modules and lessons to the virtual reality application, and to examine and evaluate their use in different lessons.

Author

Elif Sabancı Polat

How to Cite

Elif Sabancı Polat (Proficiency in Art Thesis). Application of graphic design with virtual reality, 2021, İstanbul Arel University.

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