The effect of social studies course with computer aided educational games on academic success
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Abstract (EN)
The aim of this research is to determine the effect of using computer-assisted educational games in social studies course on students' academic achievement. The study was prepared by adopting a quantitative approach and the pretest-posttest unequalized control group model, one of the quasi-experimental designs, was used. The study group of the research consists of 22 students, 10 in the experimental group and 12 in the control group, studying in the 6th grade in the city center of Ağrı. In the study, an academic achievement test consisting of 20 questions was used as a data collection tool. The data obtained in the research were analyzed using a statistical package program. Independent sample t test and paired sample t test were applied to the obtained data. As a result of the analyzes made in the research, it was determined that the use of computer-assisted educational games in the social studies course increased the academic success of the students. While there was no significant difference in the pre-test scores of the experimental and control groups, a significant difference was found in the post-test scores in favor of the experimental group. In addition, there was no significant difference in the pretest-posttest comparison made in the control group, while a significant difference was found in favor of the posttest scores in the pretest-posttest comparison made in the experimental group. In order to determine whether the effect of the experimental procedure in the experimental group differed according to gender, the pre-test scores and post-test scores of the students in the experimental group were compared according to gender. As a result of the analysis, there was no significant gender difference in the pre-test scores, but a significant gender-related difference was found in favor of men in the post-test scores. The use of computer-assisted educational games in the social studies course is more effective in increasing the academic success of male students. Keywords: Educational Game, Social Studies, Technology, Academic Success.
Author
Aynur Asena Keskin
Institution
How to Cite
Aynur Asena Keskin (Master Thesis). The effect of social studies course with computer aided educational games on academic success, 2022, Ağrı İbrahim Çeçen University.
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