Designing and developing a gamified web environment for cancer patients
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Abstract (EN)
Gamification concept has taken part in literature especially since 2011. Although there are more than one definition of gamification in literature, researchers have been of the same mind around some definitions such providing the target behaviour to be tranfered to the target group entertainingly, adopting users to the environment. Target groups' being adopted to the environment, entertainingly, reflects credit upon person's motivation. That's why gamifications said, the first thing that comes into one's mind is motivation. When we take into consideration to to the literature about gamification, it is concluded by academic Works that gamification components increase motivation and accordingly the target behaviour is carried out by the target group. Today, the period of time in which technology use is increasing day by day, mobile phones are within arm's reach of people from the youngest to the oldest. Mobile web provides users with equality in opportunity at the same time. Users can reach information easily and this situation affected directly scientific researchers that have already been done and the ones that will be done. Works are almost done in almost every field about mobile web and healt sector is the leading field. Via this work, gamification based aplication has been designed and improved by using the most appropriate components of gamification with the aim of increasing cancer patients' motivation. This work consists of two different parts as web application and administration panel. Web appliation administration panel have been designed by using Html, Css, Sql server. Çağlayan Şelale Model has been used to improve and apply Mobile Web Application and D6 Gamification Designing frame has been used fort he design of gamification. The data that has been achieved during the design and the development stage of application which was carried out in the work has been mastered detailedly .It has been developed in accordance with with interviews oncology( a branch of science that deals with formation of cancer, its causes and its treatment) experts.Pilot scheme of the developed website was published for a week. The website that has been published has been used by 10 patients and has been examined by 3 experts and 2 design expert which was predetermined. Expert interviews have been collected with unstructured interview method. In the interviews which has been made, the positive and improvable points of the impoved environment were stated. In accordance with the interviews that have been made with experts and users, the improved environment will create positive effects on cancer patients' motivation. Data that has been achieved, expert and user views have been included in the design and development stage of the improved environment
Author
Turgay Zülam
Institution
How to Cite
Turgay Zülam (Master Thesis). Designing and developing a gamified web environment for cancer patients, 2019, Afyon Kocatepe University.
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