Master'sOpen Access

In the context of new technologies, the effect of motion graphics on game design

Is this your thesis?

This record came from a bulk archive import. If it’s yours, link it to your profile.

2022
0 views
0 downloads

Abstract (EN)

This study is a review of motion graphics that are presented by assessing the development of new technologies and their relationship with the concept of motion graphic design and examining how these technologies impact game design in many types and ways. It is integrated functionally and aesthetically into many technological developments, from augmented reality to three-dimensional models. In this study, the necessity of interdisciplinary relations is examined by emphasizing the effect of motion graphics on game designs with new technologies. The effects of motion graphics on game design have been investigated chronologically in the light of technological developments. In this context, the effects of the concept of motion graphics on game design are evaluated by considering its past and present. In the first part of the thesis, the purpose and scope of the topic were stated. In the second part, the historical development of the new technologies and their relationship to the internet was discussed. The third part of the thesis focused on the interaction areas of the motion graphics development process. In the fourth part, the effects of motion graphics on game design in the context of new technologies were investigated. In the last part, a discussion of the relationships between motion graphics and game design on current new technologies were presented.

Author

Büşra Yavuz

How to Cite

Büşra Yavuz (Master Thesis). In the context of new technologies, the effect of motion graphics on game design, 2022, İstanbul Arel University.

License

Tüm Hakları Saklıdır

This work is shared under the specified license terms.

More theses from İstanbul Arel University