Master'sOpen Access

Investigation of GPU render technology and technology used in 3D animation production and a sample application study

2019
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Advisor: Dr. Öğr. Üyesi Hami Onur Bingöl

Abstract (EN)

The rendering process, which is the final stage of the project in three-dimensional animation production, is a time consuming process depending on the computer hardware. The rendering times for user and commercial projects in the sector have become a major obstacle for designers with problems during the work. Developing computer technologies have developed GPU units in hardware. In the software part, there have been improvements in rendering engines using GPU units. These developments have introduced GPU-based rendering technology as an alternative to CPU-based rendering. GPU based rendering engines are able to process faster than CPU based rendering engines. In this thesis, two rendering technologies have been tested with an application and a solution has been provided to save the time of users and reduce their economic costs. Keywords: Three Dimensional Animation, Render, GPU, CPU

Author

Murat Bereket

How to Cite

Murat Bereket (Master Thesis). Investigation of GPU render technology and technology used in 3D animation production and a sample application study, 2019, Kütahya Dumlupınar University.

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