Yüksek LisansAçık Erişim

An algoritmic approach for designating the hardness level of the mobile game

2021
0 görüntülenme
0 i̇ndirme
Danışman: Dr. Öğr. Üyesi Gerçek Budak

Özet (EN)

The mobile gaming industry has become a very large sector with smart phones that take their place in daily life with the developing technology and has recently become a very large market with a rapid growth trend in the gaming industry. Game developers and manufacturers who want to take their place in this market have started to offer games for smartphone and tablet users. Thus, a great competitive environment was created. Game developers need to meet the demands of users to stand firmly in this competitive environment. For the mobile gaming industry, keeping the player in the game for a long time, providing sustainable player satisfaction and thus providing companies with maximum profit are the main objectives. Although there have been many studies on these issues, there are some gaps in the literature. The aim of this thesis is to determine hardness level of game with an algorithmic approach, considering player profiles. While doing this, the most important elements to keep in mind are keeping customer satisfaction at the highest level and providing maximum profit to the manufacturer. In the thesis, flowchart was created by determining the best game hardness level and maximum game hardness level for each player profile in line with the survey study to achieve the stated goals.

Yazar

Dr. Burçin Taşdemir

Bu Yayına Nasıl Atıf Yapılır

Burçin Taşdemir (Master Thesis). An algoritmic approach for designating the hardness level of the mobile game, 2021, Ankara Yıldırım Beyazıt University.

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Ankara Yıldırım Beyazıt University tezlerinden daha fazlası