Yüksek LisansAçık Erişim

Gerçek zamanlı parametrik gezme hareketi türetilmesi

2008
0 görüntülenme
0 i̇ndirme
Danışman: Doç. Dr. Uğur Güdükbay

Özet (EN)

Reuse and blending of captured motions for creating realistic motions of human body is considered as one of the challenging problems in animation and computer graphics. Locomotion (walking, running and jogging) is one of the most common types of daily human motion. Based on blending of multiple motions, we propose a two-stage approach for generating locomotion according to user-specified parameters, such as linear and angular velocities. Starting from a large dataset of various motions, we construct a motion graph of similar short motion segments. This process includes the selection of motions according to a set of predefined criteria, the correction of errors on foot positioning, pre-adjustments, motion synchronization, and transition partitioning. In the second stage, we generate an animation according to the specified parameters by following a path on the graph during run-time, which can be performed in real-time. Two different blending techniques are used at this step depending on the number of the input motions: blending based on scattered data interpolation and blending based on linear interpolation. Our approach provides an expandable and efficient motion generation system, which can be used for real time applications.

Yazar

Dr. Muzaffer Akbay

Bu Yayına Nasıl Atıf Yapılır

Muzaffer Akbay (Master Thesis). Gerçek zamanlı parametrik gezme hareketi türetilmesi, 2008, Bilkent University, Bilgisayar Mühendisliği Bölümü.

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