Master'sOpen Access

As an interactive gaming experience "Detroit: Become Human"

2024
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Advisor: Dr. Öğr. Üyesi Burak Yenituna

Abstract (EN)

As a means of communication/interaction, games are both an individual activity and a collective action carried out by the individuals who make up the society. In addition, games are a practice that enables interaction between individuals since prehistoric times and a social phenomenon that prepares and adapts the individual to the norms and values of society. Within the framework of the transformative effect of technology on society and the individuals who make up society, the concept of play has also been affected by the change/transformation in the technological field. Developments in the technological field have carried the game-machine-player interaction to a different dimension and transformed and developed the storytelling feature of the game. Digital games, on the other hand, have drastically changed the concept of gaming and the practice of playing games in today's modern world. Especially today's digital games convey a story to the player in a cinematographic language with the video graphics they contain and carry the player-machine interaction to a different dimension. Based on this assumption, "Detroit: Become Human" game was analyzed within the framework of "Tetrad theory" since it is both an interactive game and shows itself as a storyteller. The research part of the study was formed within the framework of qualitative research design and the findings of the research were formed by analyzing 31 chapters of the game with the content analysis method. As a result of the research, it was concluded that the game offers a high level of interaction to the player, gives the player the opportunity to shape the story in line with his/her own decisions through this interaction, and projection to the future since the story takes place in 2038.

Author

Dr. Merve Simay Yaver

How to Cite

Merve Simay Yaver (Master Thesis). As an interactive gaming experience "Detroit: Become Human", 2024, İstanbul Beykent University.

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