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Interior design and decision making using augmented reality

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2015
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Advisor: Prof. Dr. Abdullah Çavuşoğlu

Abstract (EN)

Augmented reality is a new and trending technology across many fields of sectors. Technology is used mostly on commercial purposes. It eases the understanding as a teaching method and eases the perception of the 3d models while applying to reality. For example it is possible to see 3D modeled glass of milk on your kitchen table. It is not augmenting only 3D models but also videos, text and any kind of digital material. While working with augmented reality, a problem has been seen among furniture companies. It was, customers wanted to try the furniture before they buy it. So companies must send the furniture to customers for them to try it. This was causing a major transportation expense. Augmenting the furniture as photorealistic as possible in customers home via smart device is the aim of this thesis and the solution to the problem of the private sector. Providing this solution contains 2 parts in general. First is to develop a mobile app with augmented reality capabilities. It will have a user friendly GUI and drag and drop functionalities. The second part is providing the app with appropriate 3D models. 3D models of the furniture must be transformed into "fbx" file format using various of 3D design software. In the development process of the app "Vuforia SDK" will be assisting with the core functionalities for augmenting. It is an augmented reality SDK for developers that covers the tracking ability and some more features. The platform for the development will be "Unity 3D". Unity will be used because of its cross platform compiling capabilities. By that, final app will be available for iOS and Android at the same time. While developing with Unity 3D, programming language can differ to persons wish. It can be UnityScript(JavaScript), C# and Boo(Python like language).

Author

Çağrı Burak Aslan

How to Cite

Çağrı Burak Aslan (Master Thesis). Interior design and decision making using augmented reality, 2015, Ankara Yıldırım Beyazıt University.

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