Mimari sunum için parametrik güvenilirlik analizi önerisi
2015
0 görüntülenme
0 i̇ndirme
Danışman: Doç. Dr. Yüksel Demir
Özet (EN)
Architecture has always been influenced by other mediums and fields. To present a building it is required to apply these other fields in the sector. Presenting is a very important part of an architects professional career and these presentations develop alongside the development of architecture itself. One of these mediums which has been widespread in recent years thanks to rapid technology developments is 3D renders created by simulation softwares. Thousands of still image 3D simulations are set side by side and create the illusion of motion; in this case animation. Animations can give us sufficient information about a building, its features and its context in a very short amount of time even prior to the buildings construction. Some architecture firms do their own animations but due to lack of experience and utilities for this profession, they might give the responsibility to animators or advertising agencies. But how reliable are these animations, and to what extent do the animations actually match with the reality is a question not to be neglected. Some simulations are inadvertently flawed and mismatched with the actual building and sometimes they are exploited by the animators deliberately. The clients might be taken advantage of, for sale purposes only. To answer this question the animation of 10 high-rise buildings which have been completed from the city of Istanbul have been selected to be compared with the actual buildings as they appear, in fields that structure an animation such as Camera, Lights, Layout and modelling, Texture, Visual effects, 2D Visual effects and Color correction. Multiple sub- factors evaluate the mentioned fields in the comparison. The amount of deceiving factors of the categories, and the manipulation done in each building is calculated and compared. Some of the cliché deceptions are identified which can be seen in the majority of animations such as concealing the buildings surroundings, beams of car lights taken in high exposure photos at night, extravagant inexistent vegetation, scenes of sunset and perfect vanilla skies as the background condition which the building is presented. In general except a few very rare exceptions such as the merter platform animation, a professional firm would always try to show its building in the most perfect and surreal conditions, a sense of greed might be putting this to an extreme to which the results of the study showed buildings such as Four winds Istanbul, Onalti dokuz and The mall of Istanbul had the most deceiving animations. the most deceiving points were related to those of the camera. For this purpose human scale, flexable and interractive applications such as walkthrough cyber-spaces, which some building websites are already using are suggested. No matter what, a considerable amount of manipulation is done by an animator to show its effort, but lowering these factors could be benificial for the client and reduce criticism of buildings which are constructed solely because of perfectly manipulating the spectators.
Yazar
Dr. Saman Tınatı
Bu Yayına Nasıl Atıf Yapılır
Saman Tınatı (Master Thesis). Mimari sunum için parametrik güvenilirlik analizi önerisi, 2015, Istanbul Technical University.
Anahtar Kelimeler
Lisans
Tüm Hakları Saklıdır
Bu eser belirtilen lisans koşulları altında paylaşılmaktadır.
Istanbul Technical University tezlerinden daha fazlası
- Investigation Of Stretching Effect With Mixed Finite Element Formulations For Laminated Beams And Plates(2023)
- Classification of anemia using data mining methods: An application(2015)
- Removal and recovery of platinum group metals through anode slimes of moebius electrolysis(2015)
- A II. German Empire project: From Kaiser Wilhelm Monument to German fountain(2015)
- Uzaktan algılama verilerinin yersel ölçümlerle entegrasyonu ile toprak tuzluluk haritalaması; Aşağı Seyhan Ovası, Adana, Türkiye(2015)
- Numerical investigation of seepage in tailings earthen dam with clay core(2015)
