The reflections of the game and toy museum activity as workshop on the creative thoughts of students
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Abstract (EN)
Visual arts education is a field of education that includes many different disciplines and has an important impact on the individual's life with its achievements in the learning process. The Ministry of National Education includes museum education and museology activities in the curriculum as content in visual arts education. The subject of museums takes place in various forms in visual arts and art education. The importance of museum education has been the subject of various studies and the contributions of museum education to the learning process are well known. Toy museums are formations where the cultural heritage of the children of the past and the children of today can interact. In order to examine this visual and cultural interaction, this study, which is about the use of game and toy museums within the scope of visual arts course, examines the reflections of the game and toy museum activity as a workshop on students' creative thinking. The study was carried out with students in the 6th grade level of secondary school and visual arts teachers in Gaziantep Game and Toy Museum. In this study, case study approach, which is a qualitative research method, was utilized. Focus group interviews, individual interviews and document analysis used in the case study are the data sources of the study. The documents of the workshop which are created by the students, the focus group interview, which is to be held after the museum workshop, and taking the opinions of the teachers about the game and toy museum activity as a workshop were examined as the primary data sources by utilizing content analysis and descriptive analysis methods.
Author
Selinay Özkale
Institution
How to Cite
Selinay Özkale (Master Thesis). The reflections of the game and toy museum activity as workshop on the creative thoughts of students, 2023, Mersin University.
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