Examination of computer game interfaces in terms of graphic design
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Abstract (EN)
Improving technological possibilities lead to various tendencies in all section and layers of the society. People have held different hobbies during ages in order to spend pleasant time or to fulfil their spare times. Contemporarily, computer games rank in the upper stages of human hobbies, irrespective of gender. All these advancements leaded to emergence of new job descriptions and design fields. In the scope of this thesis study, impacts of graphical design on computer games' reach to wide masses of societies and success was investigated. Accordingly, it was aimed to detect core elements of graphical design in computer games via literature review and face to face and e-mail based interviews. In the first section of the thesis, three dimensional computer games and varieties of computer games were introduced and graphical design and its contribution and effects on interface design were explained. Within the first subtitle of second section, Steam platform and its benefits were mentioned. Afterwards, three mostly sold action games through Steam platform were investigated with respect to gameplay and interface design. In the third section, methodology of the research, population and sample and data collection and analysis methods were explained. Conclusion and discussion took place in the fourth section. Due to findings of the research, main principles of graphical design and sector's needs should be taken into account in game interface design. In addition, it was emphasized that potential user characteristics should be considered as well. Before starting the design, the game type and scenario should be learned and emphasized very well. In interface design, applicability, simplicity and integrity should be considered together in terms of graphical design. With respect to these findings, the need for training designers in Turkey that can work due to sector and user expectations was emphasized.
Author
Kürşat Karışmaz
How to Cite
Kürşat Karışmaz (Master Thesis). Examination of computer game interfaces in terms of graphic design, 2019, Akdeniz University.
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