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Bilgisayar üretimli imgelemenin VJ performansta kullanımı

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2017
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Abstract (EN)

This thesis aims to study the usage of computer generated imagery in VJ Performance. The main workflow of VJ Practices has been divided into content, process, and output. The project includes the creation of computer generated visual material via generative/creative coding defined as content, VJ performance with these materials defined as process, and presentation of visuals via Video Projection Mapping Technology defined as output. Keywords: Audio Visual Art, Computer Generated Imagery, Generative Coding,Live Coding, VJ Performance

Author

Anıl Özdem

How to Cite

Anıl Özdem (Master Thesis). Bilgisayar üretimli imgelemenin VJ performansta kullanımı, 2017, İhsan Doğramacı Bilkent University.

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