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Space and figure analysis in virtual enviroment

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2023
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Abstract (EN)

The relationship between art, science, and technology became closer with the wave of modernism and industrialization. Modernism has created a climate of individualization that has spread all over the world, paving the way for opportunities such as creating and patenting new technological inventions. Artists were also affected by these developments. After the 1960s, artists started to make interdisciplinary studies with disciplines other than fine arts. Rapidly developing technology in the last 20 years has enabled great progress in the field of virtual reality. The studies on the subject are gathered under the title of Virtual Reality. Virtual reality offers exciting new possibilities for artists. Thanks to game engines, 3D modeling, and animation programs, these possibilities are becoming more and more promising every day. It is thought that understanding the possibilities and properly defining the term virtual reality will be possible by evaluating the historical background of the innovation. Within the framework of this information, the studies carried out within the scope of the thesis report will be placed on a ground and the technical and intellectual justifications of the artworks made in VR space will be attempted to be expressed.

Author

Fahrettin Onur Urganioğlu

How to Cite

Fahrettin Onur Urganioğlu (Master Thesis). Space and figure analysis in virtual enviroment, 2023, Hacettepe University.

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