Amatör oyuncuların performans becerilerini pratik yaparak geliştirebilmeleri için sanal bir sahnenin tasarlanması ve değerlendirilmesi
2025
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Danışman: Dr. Öğr. Üyesi Gökçe Elif Baykal
Özet (EN)
This thesis explores how virtual reality technology can help amateur actors overcome the physical limits they meet during rehearsals, such as the lack of steady rehearsal spaces, limited chances to build spatial awareness, and difficulty keeping character continuity. The research was carried out with Özyeğin University's Chamber Theatre group and follows a three-stage process focused on text work and memorization. In the first phase, the researchers examined actors' rehearsal processes through their rehearsal diaries. From these findings they designed a VR rehearsal tool that was integrated into the play and tested it with users in two rounds. Interview data were examined with thematic analysis which revealed six themes that reflect actors' insights into rehearsing in VR. In the second phase, the six themes were turned into a questionnaire and given, through the Özü Chamber Theatre club, to amateur actors who met the study criteria. The actors ranked the themes online from most to least important. The themes' importance rankings were analyzed using the Borda Count method, and the interactive environment emerged as the top priority. In the third phase is designed a three session test and design cycle process around this interactive environment theme and improved the existing rehearsal tool with feedback from participants. Interview data were again analyzed with thematic analysis, producing five new themes. The findings from all three stages give important insights into how VR can enhance text work and memorization, and they outline the design elements and possible tools needed for VR-based script work and memorization.
Yazar
Ali Leylekoğlu
Kurum

Özyeğin University
Tasarım Teknoloji ve Toplum Bilim Dalı
Bu Yayına Nasıl Atıf Yapılır
Ali Leylekoğlu (Master Thesis). Amatör oyuncuların performans becerilerini pratik yaparak geliştirebilmeleri için sanal bir sahnenin tasarlanması ve değerlendirilmesi, 2025, Özyeğin University.
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