Yüksek LisansAçık Erişim

Character and environment design in science fiction-themed computer games: An application study for a Moba-type game

2025
0 görüntülenme
0 i̇ndirme
Danışman: Dr. Öğr. Üyesi Çağan Çankırılı

Özet (EN)

This research examines the impact of character and environment design in science fiction-themed MOBA (Multiplayer Online Battle Arena) games, focusing on a practical application based on graphic design principles. Considering the unique features of MOBA games, this study explores the role of computer games in the digital gaming industry, focusing on the use of innovative design elements in science fiction-themed games. Recognizing that the science fiction genre offers visual elements that challenge the imagination, complex narratives, advanced technologies, and alternative universes to provide players with a profound experience, the research demonstrates how this genre creates a foundation for creative approaches in game design. Science fiction-themed MOBA games are identified as a relatively underexplored topic in academic literature. To bridge this gap, theoretical analyses were conducted, followed by the implementation of a practical application study. MOBA games were selected as the focal point due to their prominence as the leading game genre in 2024, their versatile structure that accommodates various themes, and their extensive roster of diverse characters. These features make them an ideal platform for examining the intersection of science fiction and graphic design principles. The application focused on the processes of character and environment design in line with the science fiction theme and examined how graphic design principles were strategically employed in these designs. The study emphasized principles such as color theory, composition, typography, and texture design to evoke emotional engagement in players and strengthen their connection to the fictional world. The methods and all stages of the design processes (concept development, detailing, and visual application) were grounded on a scientific basis and systematically concluded. This research underscores the pivotal role of graphic design in enhancing both the visual appeal and functional aspects of game design. Through an in-depth examination of the design processes in science fiction-themed MOBA games, the study not only offers theoretical insights but also bridges the gap in existing literature by presenting a tangible application. By focusing on underexplored areas within the science fiction-themed MOBA genre, this research highlights the potential of graphic design principles—such as color theory, composition, typography, and texture—to create immersive worlds and foster stronger emotional connections between players and the game environment. Furthermore, this study contributes to the academic discourse by showcasing how innovative design approaches can be effectively utilized to address the unique challenges and opportunities in science fiction-themed game development. Keywords: Computer games, Science fiction, MOBA games, Character design, Environment design, Digital design, Graphic design

Yazar

Ezgi Deniz Macit

Bu Yayına Nasıl Atıf Yapılır

Ezgi Deniz Macit (Master Thesis). Character and environment design in science fiction-themed computer games: An application study for a Moba-type game, 2025, Yeditepe University.

Anahtar Kelimeler

Lisans

Tüm Hakları Saklıdır

Bu eser belirtilen lisans koşulları altında paylaşılmaktadır.

Yeditepe University tezlerinden daha fazlası