Master'sOpen Access

Children's culture and digital games: A sociological study on Elazığ FMD course students

2018
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Advisor: Prof. Dr. Ömer Aytaç

Abstract (EN)

The game is a comprehensive concept that can be defined as any kind of activity for the simple enjoyment of time. The game concept and the child concept emerge as two concepts that are not considered separately. Over time, developments in social life brought about a change in the nature of the game, and games have become playable in virtual environments. The digital tools that are spread all over the world and are very influential today are the focus of the larger segment of society. Digital games played out of these vehicles, which can be of interest to every segment, are played more often by boys depending on the availability of facilities. For this reason, in thos research how digital games are played in boys life is discussed. This issue is becoming increasingly important as the number of boys playing digital games increases and boys are more influenced by games. When considering the positions in the social structure and responsibilities, it is also a question of how digital games affect boys. The sample group is defined as 30 boys in the study on the effects of digital games which is a child culture game and the changes that it is experiencing today. Literature search is divided in two parts, theoretical and practical, using the interview technique. The data obtained in this way have been evaluated from a sociological point of view.

Author

Eda Gülçek

How to Cite

Eda Gülçek (Master Thesis). Children's culture and digital games: A sociological study on Elazığ FMD course students, 2018, Fırat University.

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