Master'sOpen Access

Development of a digital intelligence games platform for the cognitive development of middle school students

2025
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Advisor: Dr. Öğr. Üyesi Mehmet Bilen

Abstract (EN)

This thesis focuses on developing a mobile application aimed at addressing the challenges and attention deficits faced by Middle school students in the learning pro-cess. The target audience consists of middle school students age 11-14. Research con-ducted within the scope of the thesis indicates that this age group has a high level of playfulness but low emotional intelligence. The study has determined that increasing playfulness can positively contribute to the development of emotional intelligence in children. Accordingly, the developed platform includes various games such as sudoku, matching, Tictactoe, puzzles and number guessing games aimed at enhancing students' Cognitive and emotional intelligence. These games are designed to improve problem-solving, strategic thinking, and memory skills. The developed application is Android- based and has been published on the Play Store. As a result, this thesis aims to provide a free digital platform that supports and enhances the learning process of Middle school students by demonstrating and supporting the positive effects of playfulness on cognitive and emotional development.

Author

Yaşariye Hilal Tokgöz

How to Cite

Yaşariye Hilal Tokgöz (Master Thesis). Development of a digital intelligence games platform for the cognitive development of middle school students, 2025, Burdur Mehmet Akif Ersoy University.

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