Oyunlaştırılmış ders hazırlama sistemi
2017
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Advisor: Prof. Dr. Arif Tanju Erdem
Abstract (EN)
Good games are embedded with many elements that make them attractive to play. If lessons could also be gamified, they would cease to be boring and become attractive as well. This could result in students spending more time studying and learning in an efficient way. In this thesis, we present a method and tools for preparing gamified lessons. In addition to gamifying the delivery of lectures, assignments, exams, and grading, we incorporate many different game elements into lessons in order to improve the gamification of lessons. We present a visual authoring environment to guide instructors in preparing gamified lessons and also define an index to measure the "gameness" of a gamified lesson. An instructor could use this index to determine whether he/she has gamified his/her lesson enough. Furthermore, we present an interactive web application for students so that they can "play" the gamified lessons.
Author
Necip Onur Uzun
Institution
How to Cite
Necip Onur Uzun (Master Thesis). Oyunlaştırılmış ders hazırlama sistemi, 2017, Özyeğin University.
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