The 3-dimensional animation of the character animationevaluation on software sector in Turkey in cartoon
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Abstract (EN)
In this study, the evaluation of 3D animation software used in the cartoon sector in Turkey on character animation is examined. Character animation is referred to as the art of creating invisible ranges between frames. In addition, it is seen that program languages and coding systems have been developed to enable the user to develop animation productions in any direction. In the first part of the study, the concept of animation and its fundamentals are examined in detail. In the second part of the study, character animation and production process are examined. Evaluation on the character animation of 3D animation software used in the cartoon industry in Turkey in the third part of the study is located interview results. In this thesis, study on the preferences of the character animation process as a result of interviews with animator working in Turkey especially used in the animation process software process personal preferences, what the extent forefront of professional fields preferences and studios preferences have been identified. Keywords: Animation, Character Animation, Motion Capture
Author
Halil İbrahim Çolak
Institution
How to Cite
Halil İbrahim Çolak (Master Thesis). The 3-dimensional animation of the character animationevaluation on software sector in Turkey in cartoon, 2019, Kütahya Dumlupınar University.
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