Master'sOpen Access

A proposal for a Turkish Puzzle Museum

2022
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Advisor: Dr. Öğr. Üyesi İbrahim Bakır

Abstract (EN)

The most widespread use of puzzles is as a tool of entertainment. It is a game that, by virtue of the principle governing its use, is not affected by the language barrier, that is highly popular throughout the world, and that has entered every household at least once. Therefore, a puzzle museum would carry out educational and recreational functions by providing the local community as well as tourists with all information accumulated on puzzles so far with examples from all over the world, by which it would serve the community. The study by with offering definitions to concepts such as museum, hobby, and puzzle. This is followed by a history of Museology and modern exhibition types and a history of the puzzle, and important information on puzzles relating to our country, after which various aspects of the puzzle such as being an educational tool, a therapy method, a strong symbol, a very successful catalyst for establishing social relations, and a serious hobby, are examined. After that, the puzzle itself, and everything relating to puzzles have been discussed in detail along with information on institutions similar to puzzle museums in the world. The study concludes with suggesting the founding of a Turkish Puzzle Museum aiming at functioning as an institution that examines the history and development of the puzzle, and acquires, examines and keeps examples of puzzles, thereby serving the community by providing its visitors with both information and entertainment. Keywords: Puzzle, Museum

Author

Dr. Demet Tekinay

How to Cite

Demet Tekinay (Master Thesis). A proposal for a Turkish Puzzle Museum, 2022, Akdeniz University.

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