3D exhibition design in virtual space and an application study
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Abstract (EN)
This thesis aims on a new approach to the exhibition design subject via 3D game engine softwares, which graphic designers developed solutions by using growing digital technologies. With the literature research, the technologies using for game development was investigated. At the same time new possibilities for the designers who wants to make exhibition design by using digital 3 Dimensional Computer Technologies was focused. Virtual tours, panoramic photography techiques were investigated but the results and findings of these methods were excluded from this thesis. It is clear that by offers of the tools with new softwares for the three dimensional design and simplicity of the using that tools, 3D exhibition design will grow much more. In this manner, it will be much more possible to design more interactive and interesting solutions in digital virtual world.
Author
İsmail Okay
How to Cite
İsmail Okay (Proficiency in Art Thesis). 3D exhibition design in virtual space and an application study, 2015, Dokuz Eylül University.
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