Master'sOpen Access

The effect of the didactic games on the attitude towards mathematics and pupils' achievement

Is this your thesis?

This record came from a bulk archive import. If it’s yours, link it to your profile.

2019
0 views
0 downloads

Abstract (EN)

The aim of this thesis is to prove the effect of the didactic games on the attitude towards mathematics and pupils' achievement. The research has been made in Zeve Secondary School in Tuşba, Van between 2016 and 2017. It has been carried out with thirty-six volunteer students who are at sixth grade. The eighteen students are experimental groups and the others are control groups. The study lasted five weeks. Experimental groups have learnt the lesson, mathematics through the method of didactic games whereas the control groups have studied via traditional teaching method. Mathematics Information Test and Attitude Survey developed by Vankúš have been used as a data collection tool. Tests were applied as pretest-posttest after the sample groups had been chosen. The applications were practised in the classroom environment by the researcher. The results have been analyzed according to the SPSS 20.0 programme and the significance level has been evaluated on 0.05 level. The results have been presented in the form of tables that are appropriate for the target of the research. The research results have indicated that the group didactic applications applied has become more successful in the lesson and improved better attitudes towards mathematics than the other group which traditional methods applied. The aim of this thesis is to prove the effect of the didactic games on the attitude towards mathematics and pupils' achievement. The research has been made in Zeve Secondary School in Tuşba, Van between 2016 and 2017. It has been carried out with thirty-six volunteer students who are at sixth grade. The eighteen students are experimental groups and the others are control groups. The study lasted five weeks. Experimental groups have learnt the lesson, mathematics through the method of didactic games whereas the control groups have studied via traditional teaching method. Mathematics Information Test and Attitude Survey developed by Vankúš have been used as a data collection tool. Tests were applied as pretest-posttest after the sample groups had been chosen. The applications were practised in the classroom environment by the researcher. The results have been analyzed according to the SPSS 20.0 programme and the significance level has been evaluated on 0.05 level. The results have been presented in the form of tables that are appropriate for the target of the research. The research results have indicated that the group didactic applications applied has become more successful in the lesson and improved better attitudes towards mathematics than the other group which traditional methods applied.

Author

Gökhan Adanaş

How to Cite

Gökhan Adanaş (Master Thesis). The effect of the didactic games on the attitude towards mathematics and pupils' achievement, 2019, Van Yüzüncü Yıl Üniversity.

Keywords

License

Tüm Hakları Saklıdır

This work is shared under the specified license terms.

More theses from Van Yüzüncü Yıl Üniversity