Exploring the impact of social cues in multimedia learning design on eap classes: An investigation of the personalization and voice principles
Is this your thesis?
This record came from a bulk archive import. If it’s yours, link it to your profile.
Abstract (EN)
This study investigates whether the use of high social cues (the personalization and voice principles) affects the achievement of EAP learners on how to write a response paper. These principles suggest that people learn better when a multimedia presentation includes high social cues (a conversational speaking style, polite wording, and an appealing voice) (Mayer, 2020). The study comprised 221 EAP students in Turkey at a private university. It was conducted with two groups who received multimedia presentations with narration that included either high social cues or low social cues (formal speaking style, direct commands, and a monotonous voice). A pretest and posttest were implemented to evaluate the effect of each style, and the results were compared. The results demonstrated no significant difference between the two styles regarding learning. However, both groups had significantly higher scores after multimedia presentations.
Author
Selma Tamdoğan Çalışkan
Institution
How to Cite
Selma Tamdoğan Çalışkan (Master Thesis). Exploring the impact of social cues in multimedia learning design on eap classes: An investigation of the personalization and voice principles, 2023, Bahçeşehir University.
Keywords
License
Tüm Hakları Saklıdır
This work is shared under the specified license terms.
More theses from Bahçeşehir University
- Small-scale biogas plant enhancement and operation upgrade using life cycle assessment(2023)
- Use of artificial intelligence in marketing communication and brand posting and the use of artificial intelligence in advertising communication(2023)
- A proposal for a method to serve musical quality through linguistic elements in jazz vocal music(2023)
- Assessment of chiropractic awareness in professional football players(2023)
- Popular virtual museum applications and user experience: Zeugma Virtual Museum(2023)
- Examination of employee selection and placement process in a private educational institutions: A case analysis(2023)
