Predicting rock toppling behaviour using animation software
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Abstract (EN)
Blender is a software used in the film and computer games industries to realistically animate a physical system and produce animation films. In this paper, it is shown that media can be faithfully modeled using rigid body physics. Rock toppling and soil sliding are issues confusing the designers in selecting the alternative roots of roads due to miss availability of exact predictions. The animation program is used to simulate a rock toppling model to evaluate the results and find the prediction capacity of the software. For this purpose, BLENDER simulations were modeled to simulate cases in two different studies made by (Wyllie and Mah., 2004) and (Guo et al.,2017), and the results are then compared with said study results. Results showed that Blender as a computer software seems to be a tool to predict rock toppling behavior.
Author
Elnaz Çelik
How to Cite
Elnaz Çelik (Master Thesis). Predicting rock toppling behaviour using animation software, 2022, Gaziantep University.
License
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