The effects of game based teaching of probability on the achievement of mathematics lessons students of 6th, 7th, 8th grades
Is this your thesis?
This record came from a bulk archive import. If it’s yours, link it to your profile.
Abstract (EN)
This study is designed to investigate the effects of game based teaching of probability on the achievement of mathematics lessons students of 6th, 7th, 8th grades.The study is conducted on 200 students of a central primary school in Çubuk, Ankara in 2008-2009 education term during 5 weeks. The lessons in the experimental groups are taught with game based teaching while the lessons in the control groups are taught in accordance with the 2008-2009 Mathematics Curriculum.In the research, experimental research model is used with pretest-posttest control group. Before the application the pretest, after the application the posttest are applied to the groups. The performance test is applied to the groups after three weeks from the end of the application. In the analysis SPSS 11.0 package program is used and results are analyzed via t-test.The results show that in the experimental group whatever learned in the lessons are more permanent and also the overall achievement level is higher than that of the control group.
Author
Burcu Erkin Kavasoğlu
Institution

Gazi University
İlköğretim Matematik Öğretmenliği Bilim Dalı
How to Cite
Burcu Erkin Kavasoğlu (Master Thesis). The effects of game based teaching of probability on the achievement of mathematics lessons students of 6th, 7th, 8th grades, 2010, Gazi University, İlköğretim Bölümü.
Keywords
License
Tüm Hakları Saklıdır
This work is shared under the specified license terms.
More theses from Gazi University
- Experimental development of the interfacial bond-slip model between textile reinforced mortar strips and masonry walls(2025)
- Occupational accident analysis and modelling in oil and gas drilling sector Turkey(2021)
- XVI. yüzyıl Anadolu'sunda Oğuzların Karkın Boyu(2004)
- The ideological construction of regime debate in Turkey by the press in the context of 2007 presidential elections(2012)
- Sharing of real life geometry samples via a social learning environment: A case study(2021)
- The use of verbal memory in the context of sustainability and power at the museums of Turk(2010)