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Relationship between computer games and consumption culture: Investigation on the virtual economy of multi-player online role play games (MMORPGS)

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2019
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Abstract (EN)

Game concept is as old as the concept of culture. İn the late 20th century, digital games emerge. With the advances in technology and the development of the Internet, digital games have emerged as a larger element. In this study, the concepts of Massively Multiplayer Online Role Playing Game, Cooperative Game, Video Game Types were explained and the short history of MMOs was examined. In the last part of the study, the virtual economy of World of Warcraft, one of the multiplayer online games (MMORPG), is examined. The concept of in-game virtual economy is studied and in this game, users' virtual economy in the in-game fantasy world is examined. Keywords: Digital game, Virtual economy, Multiplayer online role playing games

Author

Ünal Erzengin

How to Cite

Ünal Erzengin (Master Thesis). Relationship between computer games and consumption culture: Investigation on the virtual economy of multi-player online role play games (MMORPGS), 2019, İstanbul Arel University.

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